The name Stainter is derived from the Sylvin language, as Stainter was founded by Êbrí Fleck Brennan, who was culturaly Sylvin.
Climate
Stainter has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 20°C (68°F). Stainter receives an average of 166 cm/y (65 in/y) of precipitation, most of which comes in the form of rain during the fall. Stainter covers an area of nearly 3 km2 (1 mi2), and an average elevation of 6268 m (20564 ft) above sea level.
Overview
Stainter was founded durring the late 17th century in late winter of the year 1582, by Êbrí Fleck Brennan. The establishment of Stainter was somewhat plagued by a lack of willing colonists, leading to Êbrí Fleck Brennan electing to pay people to resettle in Stainter .
Stainter was built using the conventions of Sylvin durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Stainter is no diffrent. The village's buildings feature plaster covered brick construction taking the shape of large simple gemometric shapes which ate then embelished with decorative features, but retain their simple shapes in spite of the added features such as pillars, faccaddes, and covered walkways. The blocky nature gives a general impression of extreem age, as if each structure has existed since time immemorial.
Stainter is buildings are speckled and packed arround narrow cobblestone streets with seemingly no patern to them. It appears as if the village's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a village. The village is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The frontieer-style defences has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.
A look around Stainter seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.
Civic Infrastructure
Stainter has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Stainter has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Stainter has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Stainter 's public wards, blessings, and other arcane systems.
Stainter has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Stainter has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Stainter 's town hall was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .
In Stainter tiny harmless tornadoes plague the town.
The Mud Elemental, Small near Stainter are known to be a mutant strain of the creature.
Stainter 's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Abjuration energies of tier 2 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 2
Milk Maids: 1
Ranch Hands: 2
Shepherds: 1
Farmland: 2996 m2
Cattle and Similar Creatures: 184
Poultry: 2214
Swine: 147
Sheep: 7
Goats: 1
Horses, Mounts, and Beasts of Burden: 73
Craftsmen
Arms and Toolmakers: 1
Blacksmiths: 1
Buckle-makers: 1
Cabinetmakers: 1
Candlemakers: 2
Carpenters: 2
Clothmakers: 2
Coopers: 1
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 1
Farrier: 4
Glassworkers: 2
Gunsmiths: 1
Hatters: 1
Leatherwrights: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Saddlers: 1
Scabbardmakers: 1
Soap and Tallow Workers: 2
Tailors: 3
Upholsterers: 1
Weavers: 1
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 1
Chandlers: 1
Chicken Butchers: 1
Fine Clothiers: 2
Fishmongers: 1
Potion Sellers: 1
Resellers: 3
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 4
Barbers: 3
Coachmen: 1
Cooks: 2
Doctors: 1
Gamekeepers: 1
Hairdressers: 2
Healers: 2
Housekeepers: 2
Housemaids: 3
House Stewards: 2
Laundry maids: 1
Maidservants: 2
Nursery Maids: 1
Pastrycooks: 2
Restaurateur: 3
Tavern Keepers: 2
Specialized Laborer
Ashworkers: 1
Coal Heavers: 1
In-Town Couriers: 1
Long Haul Couriers: 1
Dockyard Workers: 1
Leech Collectors: 2
Millers: 1
Miners: 1
Oilmen and Polishers: 1
Postmen: 1
Skinners: 1
Tosher: 1
Warehousemen: 2
Watercarriers: 1
Watermen, Bargemen, etc.: 2
Skilled Laborers
Alchemist: 1
Clerk: 1
Educators: 1
Engineers: 1
Civil Servants
Bankers: 1
Civil Clerks: 1
Exorcist: 1
Kami Clerk: 1
Landlords: 1
Legend Keepers: 1
Militia Officers: 4
Monks, Monastic: 2
Monks, Civic: 2
Historian, Oral: 1
Policemen, Sheriffs, etc.: 1
Priests: 2
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 2
Military Officers: 2
Cottage Industries
Brewers: 2
Comfort Services: 2
Jaminators: 2
Needleworkers: 2
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 3
Spinners: 1
Weaver: 2
Artists
Bards: 1
Musicians: 2
Wood Carvers: 2
Writers: 2
Produce Industries
Butter Churners: 2
Canners: 2
Cheesmakers: 2
Millers: 1
Picklers: 1
Tobacconists: 1
Tallowmakers: 1
184 of Stainter 's population work within a Foundational Occupation.
16 work in Agriculture
37 work as Craftsmen
14 work as Merchants
34 work as Service Workers
18 work as General Laborers
4 work as Skilled Laborers
26 work as Civil Servants
18 work in Cottage Industries
7 work as Artists
10 work in Produce Industries
532 of Stainter 's population do not work in a formal occupation, but do contribute to the local economy. 22 (3%) are noncontributers.
Points of Interest
Stainter is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Stainter might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.
Stainter 's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with good fortune for a year and a day. One of Stainter 's local festivals commemorates this miracle.